Hello vikings!
We've got a set of Ashlands tweaks for you today, mainly concerning Flametal spires and enemy spawning. Aside from that there are of course a bunch of bug fixes as well.
As always, if you play with your friends, please remember to make sure that you're all on the same version of...
Hello vikings!
Today we have a hotfix for you, to solve some critical crashes. Please do keep in mind that this hotfix applies to the previous Live build (0.218.15), and that it does not contain any of the changes from the current PTB (0.218.17). The PTB changes will continue to be worked on...
Hello vikings!
It’s been a little while since the last blogpost, since we wanted all the focus to be on the Ashlands update, which was released for PTB in April and went live for everybody in May. If you’ve been playing it, we hope you’ve had a good time!
These past few weeks have also brought...
This patch offers a number of balancing tweaks to the Ashlands! If you want, you can view the numbers for yourself, but the gist of it is that several enemies have had a decreased spawn chance. There has also been a significant change to Flametal spires, so that they no longer sink into the lava...
Today we’re happy to announce that Valheim is officially available for Mac! This is something that people have asked about ever since we launched into Early Access, and we’re glad to say that it’s finally time. Once again we’ve had the help of Piktiv, who have handled the port while we were...
It's time for a patch with some Ashlands fixes! There are tweaks to both weapons and building pieces, and there should now also be some improvements to the loading screen. Thank you for your continued feedback!
Detailed Patch Notes
Fixes & Improvements:
* Trollstav can no longer be used in...
The world is heating up and in the south something is stirring... The creatures of the Ashlands come to life as the biome update is here at last!
After three weeks in the Public Test Branch, we believe we have ironed out most of the wrinkles with the update already, but please keep in mind that...
Hello vikings, and thank you all for your continued testing!
We've got a really chunky patch of fixes for you today. It contains everything from tweaks to build pieces and food recipes, to enemy spawning and how dangerous the boiling water is. Without further ado, here are the patch notes...
Further tweaks and bug fixes are incoming! For this round we have made some adjustments to enemy spawning, such as giving the shield generator the same anti-spawning properties as a workbench. There are also some tweaks to the new Drakkar ship to make it easier to get back onto should you fall...
Hello vikings!
First of all, we'd just like to thank everyone who has played the Ashlands update thus far, and we hope you're having a good time! That being said though, we have gotten a whole bunch of feedback already, and we have some tweaks for you today.
One of the main issues was that the...
The world is heating up and in the south something is stirring... The creatures of the Ashlands come to life as the biome update is here at last!
Please keep in mind that this is still the Public Test version, and that there will possibly be several patches to fix bugs and improve the balance...
Hello vikings! We've got a bunch of fixes and improvements for you today, to smooth out the game and to prepare everything for the upcoming Ashlands update. This patch touches on everything from enemy spawning and build pieces to language issues and memory leaks. Most notably though, it features...
This patch contains several fixes to the minimap, as well as fixes to dungeon generation and to portals.
Important note if you have played the PTB patch 0.217.43:
If you have removed a world and then created a new world with the same name, you will need to remove the following files from your...
Hello vikings!
March is nearing its end and we’re quite busy here at Iron Gate. Some of us were at GDC in San Francisco last week, and were even able to meet some of you! Unity had a booth where you could try out a bunch of games made with their engine and that included a Valheim setup – if you...
Hello vikings! We've got a bunch of fixes and improvements for you today, to smooth out the game and to prepare everything for the upcoming Ashlands update. This patch touches on everything from enemy spawning and build pieces to language issues and memory leaks. Most notably though, it features...
Greetings!
We had quite a bit of a tumultuous end to January here at Iron Gate, with our Discord server unfortunately getting hacked. The server has been built back up again and we once more invite you to join us there[discord.com], though we’re sad to say that most of the chat history is now...
Hello 2024!
We hope you’ve all had a lovely yuletide and that you’re ready for another year in the tenth world, because we sure are! As we mentioned last time, we are aiming to release the Ashlands update sometime during the first half of this year, and we’re already hard at work to ensure that...
Well met, vikings!
The year is drawing to a close and we have reached the final dev blog for 2023. We know that a lot of you have been asking about when the Ashlands update is due to be released, and we now want to officially confirm that it will be released sometime during the first half of...
Aside from some regular fixes and tweaks, this patch features two special things that we really hope you will appreciate! Firstly we have changed the seasonal items to be set to activate depending on the date. Since we're in December, that means the yuletide items will be available right now...
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