This patch features some further fixes and tweaks, but hopefully it should be ready to be moved to the live branch soon!
Detailed Patch Notes:
Fixes & improvements:
* Fixed bug where all mouse input was reset to "Mouse Back".
* Added fix for IME-input not working for first chat message.
* Fixed...
Some tweaks and fixes to the PBT today!
Detailed Patch Notes:
Fixes & improvements:
* Fixed overlapping labels in the settings menu
* Fixed multiple issues connected to input and input fields
* Fixed not being able to bind keyboard keys to tab
* Removed NumPad support for hotbar
Xbox:
*...
Aside from some regular fixes and tweaks, this patch features two special things that we really hope you will appreciate! Firstly we have changed the seasonal items to be set to activate depending on the date. Since we're in December, that means the yuletide items will be available right now...
Greetings, vikings!
November is pretty dark and dreary, but we hope to brighten the darkness with this blog post!
As you may have noticed, we released a patch earlier this month which both featured a Unity upgrade as well as some seasonal items for autumn. Unfortunately it was released from...
Some small, but still very much important, fixes for this patch!
Patch Notes:
* Fixed a loading order issue for ObjectTypes, so now items/creatures won’t load before terrain is finished
* 'Use item' hints on objects for the hotbar are now visible again when playing with a controller
The anticipation for the Ashlands update is palpable, and I'm here to shed light on when we might venture into this fiery realm. Based on the developers' consistent track record and the extensive scope of the update, I believe the Ashlands update is poised for a release between December 2023 and...
Some small, but still very much important, fixes for this patch!
Patch Notes:
* Fixed a loading order issue for ObjectTypes, so now items/creatures won’t load before terrain is finished
* 'Use item' hints on objects for the hotbar are now visible again when playing with a controller
We have a further list of hotfixes for you today!
Patch notes:
* Fixed an issue where text would not load correctly if computer name uses non-english characters
* Fixed and issue where the character orientation does not update when interacting with objects
* Fixed an issue where the touchpad...
We have just a small hotfix for you today!
Patch notes:
* Fixed an issue where text would not load correctly if computer name uses non-english characters
* Fixed an issue with the player list having no background graphic
* Fixed an issue with click sounds in the build menu
* Fixed an issue with...
We know it's a bit late, but this patch finally brings the Jack-o-turnip and the new pointy hat to the default branch of the game! Hopefully we will be able to change our system for this fairly soon, so that the seasonal content can simply be tied to specific dates in the future, instead of...
Some minor fixes to the PTB! If all is well, it should soon be moved over to the default branch.
Patch notes:
Fixes & Improvements:
* Fixed issue with Steam Dedicated servers not running properly
* Upgraded Unity engine from 2022.3.9f to 2022.3.12f
* Change the default render scale setting to...
Hello, vikings!
It’s time for another monthly check-in! As you may have noticed, there is currently a patch out on the Public Test Branch, which we as always invite you to play! It features an engine update – but also some seasonal content like the Jack-O-Turnip and a brand new witch hat...
You have been asking for the jack-o-turnip, and here it is! We have also added a new seasonal item this year, in the form of a very stylish and pointy hat, which we really hope you'll enjoy.
Aside from the seasonal content, we have a couple of fixes for you, and this patch also entails an...
Just a small bunch of fixes this time around!
Patch Notes
Fixes & Improvements
* Fixed an issue with double dungeon compendium entry, could cause corrupted character save file
* Controller fix: Player has to press the "B" button twice in order to cancel pin naming
* Zooming on the map is now...
We have a small set of fixes for you to test out today!
Patch Notes
Fixes & Improvements
* Fixed an issue with double dungeon compendium entry, could cause corrupted character save file
* Controller fix: Player has to press the "B" button twice in order to cancel pin naming
* Zooming on the map...
The time has come to announce the winners of the very first Valheim speedrun competition – The Trial of Tyr! We're so impressed by everyone who attempted this difficult challenge and we want to thank everyone who gave it a go. But now, without further ado, we present to you our three champions...
Just a small hotfix!
Patch notes:
* Fixed an issue that caused languages to not be displayed properly while changing language in-game
* Fixed character limit in chat window
A chunky set of fixes are coming your way in today's patch! We've got snap point adjustments, mini-boss fixes, UI corrections, and more! It also includes an update to dedicated servers, where you will now properly be able to use world modifiers there. See the dedicated server manual for further...
A couple of additional fixes to the PTB today, including some bug fixes to the map and to the barber station!
Patch Notes
Fixes & Improvements
* The map no longer closes when typing the bound map key
* Zooming on the map now closes the pin input window
* Added -resetmodifiers startup parameter...
Well met, travellers!
Summer has reached its end, but the Ashlands remain hot as ever. As you might have seen on social media a couple of weeks ago, we shared another piece of concept art – this time a light armour design. That brings us up to three separate armour sets for the Ashlands, which...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.