Some adjustments to the previous patch! Most notable, we fixed the issue where your keybinds wouldn't save correctly, but a handful of other fixes are in this patch as well!
Patch notes:
Fixes and improvements:
* Fixed a bug that caused keyboard and mouse keybinds to not load/save properly
*...
Welcome to the first bug fixer patch since Hildir's Request was released! As you can see it's quite a list, with various fixes to things such as the snapping system and the enemies. One of the more notable fixes is of course the added functionality which lets you use the world modifiers on...
Hello again vikings!
As you may have noticed, we took a small break from these monthly updates while the Hildir’s Request update was on the Public Test Branch. Much like with the Mistlands, we felt that it wouldn’t make for too much interesting reading while we were mostly looking at bug fixing...
The time has come for all those who have stocked up on gold from troll caves and fuling villages! Said gold is the prime currency in the world of Valheim after all, and there's a new vendor in the tenth realm where you can spend your riches.
For as you know, Haldor is not the only merchant in...
Welcome to Trial of Tyr, Valheim’s Hard Mode Contest!
Vikings, the time has come to prove your worth to the gods once and for all. You’ve slain the mighty Eikthyr, you’ve bested the horrors that hide in the Swamps and you’ve taken Yagluth’s power as your own, but the Allfather has more in store...
Yes, we know we've said before that we hoped the last patch was going to be the final one before we release Hildir's Request to the default branch, but third time's the charm, right? If all things go well, we shouldn't need to make any further fixes after this in order to release it properly...
A few issues managed to sneak past our watchful gaze in the last patch, so here's a small hotfix to hopefully solve everything!
Detailed Patch Notes:
Fixes & Improvements:
* Enemies in dungeons no longer scale size and speed on harder world modifier difficulties to avoid getting stuck
* Enemy...
We have some more adjustments to make to Hildir’s Request, but we’re now crossing our fingers that this will be the final patch before we can finally release it beyond the PTB.
The patch log is quite chunky this time, with a variety of fixes and improvements for you! This also includes...
Definitely would suggest confirming you're both on the same version of the game, version mismatches would likely cause issues!
Completely un-installing and re-installing if its an option might help.
We hope you’re all having a fun time with Hildir’s Request so far! We’ve got a few miscellaneous fixes for you today which should hopefully make everything a bit smoother.
Patch notes:
Fixes & Improvements:
* Re-added missing Smelter hoover text
* All clothes sold from Hildir now only provide...
Haldor is not the only merchant in the family – and his sister Hildir has made her way to Valheim at last. But she has had some trouble on the way, and it appears most of her stock has gone missing. When you find her, she might request some help!
This update also brings some long awaited server...
This patch includes a lot of optimisations for many underlying systems of the game – this to improve in-game performance for both small and large worlds, network performance, load times and to drastically decrease save file sizes. We hope that these changes will be a significant improvement for...
Further problem solving in today's patch!
Like last time, this patch makes your saves significantly less backwards compatible than other patches, so make sure you really do make extra backups this time. As always, we will do our best so that you will be able to continue with your save files...
Hello vikings!
Lately we have been getting a lot of questions regarding mods, and what we as a company approve of – as well as what we don’t approve of. Therefore we thought we’d try and clear things up a little bit.
First of all, while we don’t have any official mod support, we are definitely...
Just some minor fixes before the weekend! Please remember to read the disclaimers on the previous two PTB patches (0.216.5 and 0.216.6)
* A backup is made when starting a world in a new version
* Fixed a world load issue between versions
Some additional fixes to the current Public Test Branch patch! We have fixed all the known issues from before, but please do report any new issues you come across.
Finally we’re able to release this patch to Xbox as well, complete with all the changes that were added in 0.216.5.
Like last...
Greetings vikings, and welcome to this month’s status report!
All things Valheim are continuing to move forward over here, though they have been happening a bit more behind the scenes. Piktiv and Fishlabs are still hard at work with solving Xbox issues, and we’re currently testing the most...
This patch includes a lot of optimisations for many underlying systems of the game – this to improve in-game performance for both small and large worlds, network performance, load times and to drastically decrease save file sizes. We hope that these changes will be a significant improvement for...
Welcome to another peek behind the Valheim scenes!
First things first: Xbox players will likely (unfortunately) be aware of some issues that are still persisting with the console version, but you can rest assured that our Xbox teams at Piktiv and Fishlabs are working as hard and fast as they...
Today’s patch includes some further fixes for Xbox issues, among other things! There will be a few more patches before all the Xbox issues have been fully resolved, but this is at the very least a step in the right direction.
Patch notes:
Fixes & Improvements:
* Backups are no longer deleted...
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