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  1. Nick

    Development Blog: Skulls and Blood

    Greetings! We had quite a bit of a tumultuous end to January here at Iron Gate, with our Discord server unfortunately getting hacked. The server has been built back up again and we once more invite you to join us there[discord.com], though we’re sad to say that most of the chat history is now...
  2. Nick

    Development Blog: Skulls and Blood

    A lil somethin somethin: You can find the details for this event on the announcement page here.
  3. Nick

    Development Blog: Rivals and Respites

    Hello 2024! We hope you’ve all had a lovely yuletide and that you’re ready for another year in the tenth world, because we sure are! As we mentioned last time, we are aiming to release the Ashlands update sometime during the first half of this year, and we’re already hard at work to ensure that...
  4. Nick

    Development Blog: Yuletide Treats

    Well met, vikings! The year is drawing to a close and we have reached the final dev blog for 2023. We know that a lot of you have been asking about when the Ashlands update is due to be released, and we now want to officially confirm that it will be released sometime during the first half of...
  5. Nick

    Patch 0.217.38

    Aside from some regular fixes and tweaks, this patch features two special things that we really hope you will appreciate! Firstly we have changed the seasonal items to be set to activate depending on the date. Since we're in December, that means the yuletide items will be available right now...
  6. Nick

    Patch 0.217.38

    A lil somethin somethin: You can find the details for this event on the announcement page here.
  7. Nick

    Patch 0.217.38 (Public Test)

    This patch features some further fixes and tweaks, but hopefully it should be ready to be moved to the live branch soon! Detailed Patch Notes: Fixes & improvements: * Fixed bug where all mouse input was reset to "Mouse Back". * Added fix for IME-input not working for first chat message. * Fixed...
  8. Nick

    Patch 0.217.37 (Public Test)

    Some tweaks and fixes to the PBT today! Detailed Patch Notes: Fixes & improvements: * Fixed overlapping labels in the settings menu * Fixed multiple issues connected to input and input fields * Fixed not being able to bind keyboard keys to tab * Removed NumPad support for hotbar Xbox: *...
  9. Nick

    Patch 0.217.36 (Public Test)

    Aside from some regular fixes and tweaks, this patch features two special things that we really hope you will appreciate! Firstly we have changed the seasonal items to be set to activate depending on the date. Since we're in December, that means the yuletide items will be available right now...
  10. Nick

    Development Blog: Well Equipped

    Greetings, vikings! November is pretty dark and dreary, but we hope to brighten the darkness with this blog post! As you may have noticed, we released a patch earlier this month which both featured a Unity upgrade as well as some seasonal items for autumn. Unfortunately it was released from...
  11. Nick

    Patch 0.217.31

    Some small, but still very much important, fixes for this patch! Patch Notes: * Fixed a loading order issue for ObjectTypes, so now items/creatures won’t load before terrain is finished * 'Use item' hints on objects for the hotbar are now visible again when playing with a controller
  12. Nick

    When is the Valheim ashlands update coming out?

    The anticipation for the Ashlands update is palpable, and I'm here to shed light on when we might venture into this fiery realm. Based on the developers' consistent track record and the extensive scope of the update, I believe the Ashlands update is poised for a release between December 2023 and...
  13. Nick

    Patch 0.217.31 (Public Test)

    Some small, but still very much important, fixes for this patch! Patch Notes: * Fixed a loading order issue for ObjectTypes, so now items/creatures won’t load before terrain is finished * 'Use item' hints on objects for the hotbar are now visible again when playing with a controller
  14. Nick

    Patch 0.217.30

    We have a further list of hotfixes for you today! Patch notes: * Fixed an issue where text would not load correctly if computer name uses non-english characters * Fixed and issue where the character orientation does not update when interacting with objects * Fixed an issue where the touchpad...
  15. Nick

    Patch 0.217.29

    We have just a small hotfix for you today! Patch notes: * Fixed an issue where text would not load correctly if computer name uses non-english characters * Fixed an issue with the player list having no background graphic * Fixed an issue with click sounds in the build menu * Fixed an issue with...
  16. Nick

    Patch 0.217.28

    We know it's a bit late, but this patch finally brings the Jack-o-turnip and the new pointy hat to the default branch of the game! Hopefully we will be able to change our system for this fairly soon, so that the seasonal content can simply be tied to specific dates in the future, instead of...
  17. Nick

    Patch 0.217.28 (Public Test)

    Some minor fixes to the PTB! If all is well, it should soon be moved over to the default branch. Patch notes: Fixes & Improvements: * Fixed issue with Steam Dedicated servers not running properly * Upgraded Unity engine from 2022.3.9f to 2022.3.12f * Change the default render scale setting to...
  18. Nick

    Development Blog: Heavy Hitters

    Hello, vikings! It’s time for another monthly check-in! As you may have noticed, there is currently a patch out on the Public Test Branch, which we as always invite you to play! It features an engine update – but also some seasonal content like the Jack-O-Turnip and a brand new witch hat...
  19. Nick

    Patch 0.217.27 (Public Test)

    You have been asking for the jack-o-turnip, and here it is! We have also added a new seasonal item this year, in the form of a very stylish and pointy hat, which we really hope you'll enjoy. Aside from the seasonal content, we have a couple of fixes for you, and this patch also entails an...
  20. Nick

    Patch 0.217.25

    Just a small bunch of fixes this time around! Patch Notes Fixes & Improvements * Fixed an issue with double dungeon compendium entry, could cause corrupted character save file * Controller fix: Player has to press the "B" button twice in order to cancel pin naming * Zooming on the map is now...
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