Fun with AI patch.
Gameplay wise this patch mostly fixes AI issues, as we tried to make monsters slightly more aggressive and attack your buildings etc. When they are not able to attack you. It’s fun for the whole family! Also it's midsummer here in Sweden, so we celebrate by temporarily making...
Hi Everyone,
We want to start by thanking you all for the patience and kindness you’ve shown us since we launched in February. We launched into Early Access because we want to build the game with you, but never in our wildest dreams could we have imagined how many of you want to join us on this...
Hello everybody! Another one of our beloved fixer upper patches. Besides fixing some bugs and minor issues we found that some of our main random events never triggered as expected. So please welcome two new events: “You are being hunted…” and “The horde is attacking”. I'm sure they will brighten...
Sounds like a handful of these are likely already made as mods that you could install on a dedicated server.
Head on over to Nexus Mods (one of the larger modding communities for Valheim) and see what you can find:
https://www.nexusmods.com/valheim
Time flies and summer is just around the corner. Here at Iron Gate, we’re still working from home, and we’re still looking for the perfect office. While those two things remain unchanged, exciting things are still happening within the company. The last couple of weeks we’ve been having...
Hi there, currently this board is English only so I'm going to to lock this thread.
Moving forward, if enough people request it, I will create other language forum boards for people to discuss Valheim in these languages. Let me know what languages you'd like to see in a PM!
Good day, today we have a fine selection of fixes and tweaks for you guys to enjoy, including some much needed sparkling visual updates on a few of our older creatures. We also made some changes to the harpoon mechanics to make it less rubberband-y and more rope-y. Enjoy!
* Fixed smelter issue...
Love to hear other players thoughts as well! I started the server as sort of an experiment to see what players would create.
I'm open to suggestions for mods players may like to see (to help with things like griefing and/or land claiming) and possibly even setting up a password-restricted...
Greetings!
We are once again here to give you a little insight to how the development of Valheim is going!
The Valheim community is still steadily growing, and reading the reviews, feedback and messages you send us warms our hearts. When we're not working, we’re sending each other pictures of...
Hey Caswallon!
Welcome to the community.
This is indeed an unofficial community forum for Valheim and I've been working to grow it myself! I'm always happy to hear suggestions for ways that I can continue to grow our community here :)
This was a long one! This patch has been taking extra long time to develop due to the new terrain-modification system. The new terrain modification system is made to reduce the number of network instances and make loading faster and smoother. Technically it’s a pretty big change but hopefully...
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