Vikings! A little over six weeks has passed since the release of Valheim, and a lot has happened since. We have sold 6 million units and our community is steadily growing bigger and stronger, which is absolutely fantastic!
A lot of things are happening within Iron Gate too. We are still working from home, and although we miss our time together at the office, we’re not letting that slow us down! We are very honored to have gotten the opportunity to take part in several interviews, from podcasts and gaming newslets to Swedish television! It has been a hectic time, but worry not! We are of course still working on the game.
Our programmer has since launch worked hard (and still is) on high priority bugs and issues that have been reported by you players, for example networking issues and balance tweaks to our most evil bug, the Deathsquito! If you have any bugs to report, please do so here: https://valheimbugs.featureupvote.com/. There you can see what bugs we have fixed, and are working on!
(We are currently waiting for a Steam update from Valve before we push our next patch, thank you so much for your patience!)
A lot of you have reached out and asked about the road map. How’s “Hearth and Home” coming along? Much of our focus has been on play testing and bug fixing, but as things are calming down since launch, we can spend more time working on our first big update! Our lead artist even graciously provided a sneak peek:
What do you think this could be?
We have a lot of exciting things planned for this update, and we have of course listened to your feedback and suggestions, and can barely wait until we can show you more.
Here is a picture of the team from our last Hearth and Home-meeting, going strong from our home offices. Have a fantastic weekend, and happy Ostara!
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Follow us on social media to not miss out on any news!
Discord: https://discord.gg/BhhNKRBj5P
Twitter: @Valheimgame
Facebook: https://www.facebook.com/valheimgame
Instagram: https://www.instagram.com/valheimgame/
Reddit: https://www.reddit.com/r/valheim/
A lot of things are happening within Iron Gate too. We are still working from home, and although we miss our time together at the office, we’re not letting that slow us down! We are very honored to have gotten the opportunity to take part in several interviews, from podcasts and gaming newslets to Swedish television! It has been a hectic time, but worry not! We are of course still working on the game.
Our programmer has since launch worked hard (and still is) on high priority bugs and issues that have been reported by you players, for example networking issues and balance tweaks to our most evil bug, the Deathsquito! If you have any bugs to report, please do so here: https://valheimbugs.featureupvote.com/. There you can see what bugs we have fixed, and are working on!
(We are currently waiting for a Steam update from Valve before we push our next patch, thank you so much for your patience!)
A lot of you have reached out and asked about the road map. How’s “Hearth and Home” coming along? Much of our focus has been on play testing and bug fixing, but as things are calming down since launch, we can spend more time working on our first big update! Our lead artist even graciously provided a sneak peek:
What do you think this could be?
We have a lot of exciting things planned for this update, and we have of course listened to your feedback and suggestions, and can barely wait until we can show you more.
Here is a picture of the team from our last Hearth and Home-meeting, going strong from our home offices. Have a fantastic weekend, and happy Ostara!
--
Follow us on social media to not miss out on any news!
Discord: https://discord.gg/BhhNKRBj5P
Twitter: @Valheimgame
Facebook: https://www.facebook.com/valheimgame
Instagram: https://www.instagram.com/valheimgame/
Reddit: https://www.reddit.com/r/valheim/