Here is a thought that is fairly simple in theory (I know programming this would be much more complex) but a way to populate Valheim with more people than just the players, because lets face it, the world is pretty empty besides the monsters you fight is to implement an NPC mechanic. It IS an awesome game and I love it! So here goes:
NPCs will be randomly dropped in by the Valkyrie at the standing stones and they will begin to form their own little homestead somewhere randomly chosen nearby. These NPCs will also get attacked by the monsters and can very possibly die leaving behind nothing but what they have already interacted with or built. If the players do encounter the NPCs there will be some simple dialogue about hiring the NPCs to come work for the players and to perform tasks (chop wood, harvest berries, honey, farming, tend to tame animals, build buildings, etc.). Once these tasks are complete the NPCs will go into idle mode and can become unhappy fairly quickly causing them to either run away or steal things and run away or even attack the players. If the NPC runs away they will again begin to form their own homestead.
NPCs can also randomly be found out in the world building their own homesteads (rare spawn). Again they could be recruited to either come live with the players and get paid or get hired as day workers by the player to perform tasks. The players will need to pay a daily/weekly whatever fee (another use for treasure....) or the NPCs will become discontent and could do anything from just leaving, to stealing, to open rebellion. The players can also hire them to go fighting or traveling with them.
Anyway just a thought to populate the world.
Keep up the great work!
NPCs will be randomly dropped in by the Valkyrie at the standing stones and they will begin to form their own little homestead somewhere randomly chosen nearby. These NPCs will also get attacked by the monsters and can very possibly die leaving behind nothing but what they have already interacted with or built. If the players do encounter the NPCs there will be some simple dialogue about hiring the NPCs to come work for the players and to perform tasks (chop wood, harvest berries, honey, farming, tend to tame animals, build buildings, etc.). Once these tasks are complete the NPCs will go into idle mode and can become unhappy fairly quickly causing them to either run away or steal things and run away or even attack the players. If the NPC runs away they will again begin to form their own homestead.
NPCs can also randomly be found out in the world building their own homesteads (rare spawn). Again they could be recruited to either come live with the players and get paid or get hired as day workers by the player to perform tasks. The players will need to pay a daily/weekly whatever fee (another use for treasure....) or the NPCs will become discontent and could do anything from just leaving, to stealing, to open rebellion. The players can also hire them to go fighting or traveling with them.
Anyway just a thought to populate the world.
Keep up the great work!