So from a player perspective - ugh, that sounds super annoying. From a technical perspective that just makes me really curious - is the tombstone inside the leviathan?
(full disclosure, I totally don't expect you to try a bit of this, but like I said - I'm curious) Did you get the Leviathan to...
Three components of base security:
Perimeter Pathing Barrier - walls or unpathable steep ground to ensure outside creatures remain outside, but they do not prevent enemies spawning inside the walls, especially at night.
Workbench/Campfire radius - creatures will not spawn within the radius of a...
I love the idea, and want some version of this. I'd be hesitant to make it too easy though, since exploration is such a huge part of the game. It shouldn't be automatic to always share the map with everybody - it should be an interesting choice what you share, not just an always-done thoughtless...
This is not a priority, but would be awesome if it can be done without too much coding: Wolves should still be able to see raw meat while it's hanging on a cooking station, and try to eat it if they're hungry.
Safe cooking would require either feeding the wolves first, or shooing them away...
Caswallon, that'd require either new items, or new attributes added to the current ones to support the variable comfort ratings or weapon/armor buffs. Probably the easiest way to implement that would be a Fine Chair or Reinforced Armor that requires a skill threshold to create - those wouldn't...
Agree - fish seem like they should be a core mid-game food (especially for Vikings, yo!), but fishing has a fairly ... lets say, limited playstyle. Fishing by rod should be have higher upside for people who can put the time in, but I would definitely support an alternate method that trades...
I disagree - teleporting Ore would almost completely remove the need to create more than your initial base - you'd never need to set up another actual camp anywhere else, just a portal station at any resource, not needing more than a building or fence to keep it alive. There's so much...
I have a crashing problem with Valheim and I keep losing items when the client locks up. Basically, when it crashes my inventory reverts to the last known inventory saved on the server - deleting any items I've picked up since most recent login to the game world. Is there a way to get the server...
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